Other small, yet meaningful steps in my opinion: What about the Orcs who lost family members who joined the Kor’kron? Did they question their “honor”? Doubt their “codex”, like Saurfang did? Did any of them even think twice when Sylvanas started to walk in Garrosh’s footsteps? Until the (slow-paced, but imho great) Saurfang storyline, it just never really came up.
Hell, after Garrosh’s death and Thrall’s “resignation” they didn’t even have an official leader, people just assumed it would be Saurfang (which turned out to be true). Yet, it was never adressed in any medium. What about those who later met their counterparts / ancestors in Alternate Draenor? Many of them had probably seen Draenor for the first time. Her Elune encounter… not so muchĪlso, what about the orcish mindset since MoP? Many Orcs joined Garrosh, fell during his reign and the Darkspear rebellion, yet we never learned how the Orcs as a community responded to that. To be fair, I consider Tyrande’s Nightwarrior-storyline a step back in the right direction.
Not to mention that it was almost impossible to fail that mission.Īs a fan, I had almost given up on the “coolness” of the Night Elves at that point, the only thing that let me hesitate was the “Battle for Darkshore”-Cinematic, that finally gave the Kaldorei some edge over their enemies. They problem was not WHAT he did, but HOW he did it and that the Night Elves were portrayed as completely unaware and incompetent. ONE Bloodelf snuck into Astranaar and one-by-one, single-handedly poisoned all guards, civilians and even the freaking POISON MASTER(!) of the city, who died as clueless and unaware as all the others. Why was it, that Tyrande, the ancient and experienced Priestess of Elune, who even fought in the War of the Ancients, acted like an unexperienced amateur without any strategy, when her armies fought Garrosh and his forces in Ashenvale? Why were they beaten in almost every battle? Not to mention that ridiculous quest during the War of Thorns. Where was the voice of the Nightelf population in that? Where were the proud High Priestess and the Arch Druid when the King of Stormwind showed up late and acted like the greatest jerk under the Su…err, Moon? Yet when the Nightelf mages were introduced, we only got a novel ( Wolfheart) where the only Nightelf that actually defended and stood for this “old” Night Elf mindset, was acting as a surprise villain. They distrusted arcane magic for a very good reason and were not exactly known to be welcoming. Who were peculiar and did their own thing. There was a time when the Night Elves were considered proud, experienced, yet mysterious phantoms, whose greatest strength was Guerrilla warfare in the Forest. Stereotypical Representation / distinctive characteristics Though I understand that over the years, some of these characteristics and traits have changed, I kind of miss these unique differences that defined their culture and lifestyle.ġ. Even in Warcraft, each race has or is supposed to have some distinctive characteristics that make them appealing and unique. So, no matter if you’re a roleplayer, a raider, a PvPer or even a filthy casual ( ) - I would like to know if my subjective view in the following texts matches with yours.Īs a player who values storytelling more than anything else in the game, I’ve been asking myself for years: "Where is the ‘profile’ of the race I’m playing? What makes it distinctive and seperates it from other races?"įirst of all: I’m (obviously) not talking about real-life “racial profiling” or racism (which is, of course, a bad thing), but the stereotypical presentation of races in the Fantasy genre.
Should the majority of the players / the mods consider this thread a better fit for the Story forum, I apologize for the inconvenience. If you are interested in WoW lore though, the overall immersion and the game’s story, I would like to hear your opinion, if you (dis)agree with me or if you prioritize other things in terms of the overall “WoW experience”.Īt first, I thought about posting this in the story forum, but then I realized that even though I’ll mostly focus on Story telling, I will also talk about individuality, artistic choices and certain features that influence the overall immersion in WoW. On the other hand, I will also adress some elements of player identification, individualisation and immersion, so you might still be interested in that. I’ll be addressing lore events, minor details or what I consider plotholes in the story, so you will probably deem some of my words “nitpicking” or “irrelevant” for your personal experience - and that’s fine. If you play WoW mostly for raids and don’t really pay too much attention to story development, individualization and the lore of the characters & races, this thread is not exactly aimed at you.